Monday, December 8, 2014

Why Don't Particle Systems Collide with Sprites?

If you ever try to use Unity's particle system in 2D, you'll find that it doesn't quite work the same way as in 3D.

Simple particle system, straight out of the box.
Sometimes Unity is a joy to use: it does all the hard work. For example, Particle System is an amazing feature. You want smoke? Particle system is your answer. Rain? Particle system. Squirting blood? Why not a particle system; that's what some people use.

However, sometimes Unity is a pain. Adding a seemingly straight forward feature takes days of research on the web.

Wednesday, December 3, 2014

Looking for Unity Info Online? Be Alert!

A large, capable game engine like Unity3D takes time to master. I am a beginner, and as a beginner, I often go online to hunt for information about the various features of Unity. If you ended up reading this blog, you must be doing the same.

One frustrating aspect of Unity is the documentation. Despite the effort of Unity to educate users, I still find myself searching on the internet. Why? There are many factors.